1. Auto Cash Collection
The auto cash collection feature automatically jumps on brainrot platforms for you, so you don't have to manually collect income. It saves time and helps your economy grow faster without doing all the clicking yourself.
Ultimate automation scripts for Plants vs Brainrots. Auto cash collection, shop monitoring, and complete AFK farming solutions.
Plants vs Brainrots might seem like a chill tower defense game, but it's more than just planting seeds and waiting. Every plant you grow, brainrot you capture, and cash you collect affects how fast your base levels up and how much passive income you generate.
Whether you're just starting with basic cactus plants or aiming to buy mythic seeds, this guide will help you stay on track. We'll show you the best automation scripts, how to maximize brainrot income, and which tools to focus on so you can grow your defense faster.
To unlock all advanced features you need intensive grinding, but with these Plants vs Brainrots Scripts you can easily automate all these processes.
The auto cash collection feature automatically jumps on brainrot platforms for you, so you don't have to manually collect income. It saves time and helps your economy grow faster without doing all the clicking yourself.
Auto shop monitor tracks the 4:40 minute refresh timer and instantly checks for rare seeds. You don't need to watch the clock - rare seeds come to your attention automatically.
These scripts are safe and secure. They won't harm your account or game, and they're made to work without detection risks.
Combines auto cash collection, plant placement, shop monitoring, and anti‑AFK for complete AFK farming.
loadstring(game:HttpGet("https://raw.githubusercontent.com/PvBScripts/Main/refs/heads/main/UltimateHub.lua"))()
getgenv().PvBConfig = {
AutoCashCollection = true,
AutoPlanting = true,
AutoShopMonitor = true,
AntiAFK = true
}
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TeleportService = game:GetService("TeleportService")
Teleports to brainrot platforms and collects income every 30 seconds to maximize earnings while AFK.
loadstring(game:HttpGet("https://pastebin.com/raw/PvBCash2025"))()
getgenv().AutoCollect = true
getgenv().CollectionDelay = 30
local function collectAllPlatforms()
for _, platform in pairs(workspace.BrainrotPlatforms:GetChildren()) do
if platform:FindFirstChild("CashValue") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = platform.CFrame
wait(0.2)
keypress(0x45)
wait(0.1)
end
end
end
spawn(function()
while getgenv().AutoCollect do
collectAllPlatforms()
wait(getgenv().CollectionDelay)
end
end)
Tracks the 4:40 shop refresh timer and auto‑purchases rare seeds within your budget.
loadstring(game:HttpGet("https://rawscripts.net/raw/PvB-Shop-Monitor-2025"))()
getgenv().ShopMonitor = {
Enabled = true,
AutoBuy = true,
PreferredRarities = {"Epic", "Legendary", "Mythic", "Godly", "Secret"},
MaxBudget = 50000
}
local shopTimer = 280
local function checkShop()
local success, seeds = pcall(function()
return game.ReplicatedStorage.ShopData.Seeds:GetChildren()
end)
if success then
for _, seed in pairs(seeds) do
if table.find(getgenv().ShopMonitor.PreferredRarities, seed.Rarity.Value) then
if seed.Price.Value <= getgenv().ShopMonitor.MaxBudget then
game.ReplicatedStorage.GameEvents.BuySeed:FireServer(seed.Name)
end
end
end
end
end
spawn(function()
while getgenv().ShopMonitor.Enabled do
for i = shopTimer, 0, -1 do
wait(1)
end
checkShop()
shopTimer = 280
end
end)
Combines all major automation features including cash collection, shop monitoring, auto planting, fusion, gear usage, and anti‑AFK.
loadstring(game:HttpGet("https://github.com/PvBScripts/AFK-Suite/main/loader.lua"))()
getgenv().PvBAFKSuite = {
AutoCashCollection = true,
AutoShopMonitor = true,
AutoPlanting = true,
AutoFusion = true,
AutoGearUsage = true,
AntiAFK = true,
AutoRejoin = true
}
spawn(function()
while true do
if getgenv().PvBAFKSuite.AutoCashCollection then
pcall(function()
require(script.CashCollection).run()
end)
end
if getgenv().PvBAFKSuite.AutoShopMonitor then
pcall(function()
require(script.ShopMonitor).run()
end)
end
if getgenv().PvBAFKSuite.AutoPlanting then
pcall(function()
require(script.AutoPlanting).run()
end)
end
if getgenv().PvBAFKSuite.AutoFusion then
pcall(function()
require(script.AutoFusion).run()
end)
end
wait(1)
end
end)
game.Players.LocalPlayer.Idled:Connect(function()
if getgenv().PvBAFKSuite.AntiAFK then
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end
end)
Essential automation features without a key system: auto cash, planting, shop monitoring, anti‑AFK.
loadstring(game:HttpGet("https://raw.githubusercontent.com/NoKeyHub/PvB/main/script.lua"))()
repeat wait() until game:IsLoaded() and game.Players.LocalPlayer
local gameId = game.PlaceId
if gameId == 127742093697776 then
getgenv().NoKeyFeatures = {
AutoCashCollection = true,
AutoPlanting = true,
ShopMonitoring = true,
AntiAFK = true
}
else
game.Players.LocalPlayer:Kick("Wrong game! Join Plants vs Brainrots first.")
end
Adds overlays to highlight plants, brainrots, income values, mutation types, and rare items.
loadstring(game:HttpGet("https://visual.pvbscripts.com/esp-v2.lua"))()
getgenv().PvBESP = {
PlantESP = true,
BrainrotESP = true,
ValueESP = true,
MutationHighlight = true,
RareItemGlow = true
}
local function createESP(object, color, text)
local billboard = Instance.new("BillboardGui")
billboard.Parent = object
billboard.Size = UDim2.new(0, 100, 0, 50)
billboard.StudsOffset = Vector3.new(0, 2, 0)
billboard.AlwaysOnTop = true
local frame = Instance.new("Frame")
frame.Parent = billboard
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundColor3 = color
frame.BackgroundTransparency = 0.5
frame.BorderSizePixel = 2
frame.BorderColor3 = color
local label = Instance.new("TextLabel")
label.Parent = frame
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.Text = text
label.TextColor3 = Color3.new(1, 1, 1)
label.TextScaled = true
label.Font = Enum.Font.SourceSansBold
end
spawn(function()
while getgenv().PvBESP.PlantESP or getgenv().PvBESP.BrainrotESP do
for _, obj in pairs(workspace:GetDescendants()) do
if obj:IsA("Model") then
if getgenv().PvBESP.PlantESP and obj.Parent.Name == "Plants" then
if not obj:FindFirstChild("BillboardGui") then
createESP(obj, Color3.new(0, 1, 0), obj.Name)
end
elseif getgenv().PvBESP.BrainrotESP and obj.Parent.Name == "Brainrots" then
if not obj:FindFirstChild("BillboardGui") then
local value = obj:FindFirstChild("IncomeValue")
local text = obj.Name
if value and getgenv().PvBESP.ValueESP then
text = text .. "\n$" .. tostring(value.Value)
end
createESP(obj, Color3.new(1, 0, 1), text)
end
end
end
end
wait(5)
end
end)
Automatically purchases the best available seeds based on budget and rarity.
loadstring(game:HttpGet("https://autobuy.pvbscripts.com/seeds-v3.lua"))()
getgenv().AutoBuySeeds = {
Enabled = true,
MaxBudget = 100000,
PreferredRarities = {"Epic", "Legendary", "Mythic", "Godly", "Secret"},
BuyDelay = 1,
AutoRefreshCheck = true
}
local function buyBestSeeds()
local playerCash = game.Players.LocalPlayer.leaderstats.Cash.Value
local seedShop = game.ReplicatedStorage.ShopData.Seeds:GetChildren()
for _, seed in pairs(seedShop) do
if seed:FindFirstChild("Stock") and seed.Stock.Value > 0 then
local rarity = seed.Rarity.Value
local price = seed.Price.Value
if table.find(getgenv().AutoBuySeeds.PreferredRarities, rarity) then
if price <= getgenv().AutoBuySeeds.MaxBudget and price <= playerCash then
game.ReplicatedStorage.GameEvents.PurchaseSeed:FireServer(seed.Name)
playerCash = playerCash - price
wait(getgenv().AutoBuySeeds.BuyDelay)
end
end
end
end
end
spawn(function()
while getgenv().AutoBuySeeds.Enabled do
buyBestSeeds()
wait(280) -- Wait for shop refresh
end
end)
Optimized for the JJSploit executor with simplified functions and basic automation.
loadstring(game:HttpGet("https://jjsploit.pvbscripts.com/compatible-v2.lua"))()
getgenv().JJSploitMode = true
getgenv().ReducedFeatures = true
local function jjSploitSafeTeleport(position)
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("HumanoidRootPart") then
character.HumanoidRootPart.CFrame = CFrame.new(position)
wait(0.5)
end
end
local function jjSploitCashCollect()
local platforms = workspace:FindFirstChild("BrainrotPlatforms")
if platforms then
for _, platform in pairs(platforms:GetChildren()) do
if platform:FindFirstChild("CashAmount") and platform.CashAmount.Value > 0 then
jjSploitSafeTeleport(platform.Position)
keypress(0x45)
wait(1)
end
end
end
end
spawn(function()
while getgenv().JJSploitMode do
pcall(function()
jjSploitCashCollect()
end)
wait(45)
end
end)
game.Players.LocalPlayer.Idled:Connect(function()
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
Attempts to duplicate your current cash amount through transaction manipulation. High risk — use only on alt accounts.
getgenv().MoneyDupe = {
Enabled = false,
Amount = 10000,
DupeDelay = 5
}
local function duplicateMoney()
local currentMoney = game.Players.LocalPlayer.leaderstats.Cash.Value
if currentMoney >= getgenv().MoneyDupe.Amount then
game.ReplicatedStorage.GameEvents.ProcessTransaction:FireServer("dupe", getgenv().MoneyDupe.Amount)
end
end
print("Money dupe script loaded - enable at your own risk!")
Automatically combines duplicate plants using the Fuse Machine to create stronger versions.
loadstring(game:HttpGet("https://api.github.com/PvBScripts/fusion/main.lua"))()
getgenv().AutoFusion = {
Enabled = true,
MinimumDuplicates = 3,
FusionDelay = 5
}
local function findDuplicatePlants()
local plants = {}
local duplicates = {}
for _, plant in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if plants[plant.Name] then
plants[plant.Name] = plants[plant.Name] + 1
else
plants[plant.Name] = 1
end
end
for plantName, count in pairs(plants) do
if count >= getgenv().AutoFusion.MinimumDuplicates then
table.insert(duplicates, plantName)
end
end
return duplicates
end
local function fusePlants(plantName)
local fuseRemote = game.ReplicatedStorage.GameEvents.FusePlants
fuseRemote:FireServer(plantName, getgenv().AutoFusion.MinimumDuplicates)
end
spawn(function()
while getgenv().AutoFusion.Enabled do
local duplicates = findDuplicatePlants()
for _, plantName in pairs(duplicates) do
fusePlants(plantName)
wait(getgenv().AutoFusion.FusionDelay)
end
wait(30)
end
end)
Calculates the most effective plant placement positions to maximize defensive capabilities.
loadstring(game:HttpGet("https://scripts.pvb.com/garden-optimizer-v2"))()
getgenv().GardenOptimizer = {
AutoPlacement = true,
OptimalSpacing = true,
DamageCalculation = true,
RangeOptimization = true
}
local function calculateOptimalPosition(plantType)
local gardenPlots = workspace.Garden.Plots:GetChildren()
local bestPosition = nil
local maxEfficiency = 0
for _, plot in pairs(gardenPlots) do
if not plot:FindFirstChild("OccupiedBy") then
local efficiency = calculatePlotEfficiency(plot, plantType)
if efficiency > maxEfficiency then
maxEfficiency = efficiency
bestPosition = plot
end
end
end
return bestPosition
end
local function autoPlaceOptimal()
local inventory = game.Players.LocalPlayer.Backpack:GetChildren()
for _, seed in pairs(inventory) do
if seed:IsA("Tool") and seed:FindFirstChild("SeedData") then
local optimalPlot = calculateOptimalPosition(seed.SeedData.PlantType.Value)
if optimalPlot then
placePlantAt(seed, optimalPlot.Position)
wait(1)
end
end
end
end
spawn(function()
while getgenv().GardenOptimizer.AutoPlacement do
autoPlaceOptimal()
wait(60)
end
end)
Analyzes defeated brainrots to identify the most profitable ones for your base platforms.
loadstring(game:HttpGet("https://cdn.pvbscripts.net/brainrot-calculator.lua"))()
getgenv().BrainrotCalc = {
AutoSelect = true,
MinimumValue = 5,
PrioritizeMutations = true,
ShowValueESP = true
}
local function calculateBrainrotValue(brainrot)
local baseValue = brainrot:FindFirstChild("BaseIncome") and brainrot.BaseIncome.Value or 1
local mutation = brainrot:FindFirstChild("Mutation") and brainrot.Mutation.Value or "Normal"
local size = brainrot:FindFirstChild("Size") and brainrot.Size.Value or 1
local multiplier = 1
if mutation == "Gold" then multiplier = 4
elseif mutation == "Diamond" then multiplier = 8
elseif mutation == "Neon" then multiplier = 12
elseif mutation == "Frozen" then multiplier = 10
end
return baseValue * multiplier * size
end
local function createValueESP(brainrot)
local value = calculateBrainrotValue(brainrot)
if value >= getgenv().BrainrotCalc.MinimumValue then
local billboard = Instance.new("BillboardGui")
billboard.Parent = brainrot
billboard.Size = UDim2.new(0, 100, 0, 50)
billboard.StudsOffset = Vector3.new(0, 2, 0)
local label = Instance.new("TextLabel")
label.Parent = billboard
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.Text = "$" .. tostring(value) .. "/s"
label.TextColor3 = Color3.new(0, 1, 0)
label.TextScaled = true
end
end
spawn(function()
while getgenv().BrainrotCalc.ShowValueESP do
for _, brainrot in pairs(workspace.Brainrots:GetChildren()) do
if not brainrot:FindFirstChild("BillboardGui") then
createValueESP(brainrot)
end
end
wait(5)
end
end)
Calculates the optimal time to rebirth based on required plants, playtime, and income.
Configuration (optional)
getgenv().RebirthOptimizer = {
Enabled = true,
CalculateOptimalTiming = true,
MinPlayTime = 21600,
RequiredPlants = {"the gazini", "the trali"}
}
loadstring(game:HttpGet("https://scripts.pvb-tools.com/rebirth-optimizer"))()
getgenv().RebirthOptimizer = {
Enabled = true,
CalculateOptimalTiming = true,
MinPlayTime = 21600,
RequiredPlants = {"the gazini", "the trali"}
}
local function hasRequiredPlants()
local inventory = game.Players.LocalPlayer.Backpack:GetChildren()
local hasAll = true
for _, requiredPlant in pairs(getgenv().RebirthOptimizer.RequiredPlants) do
local found = false
for _, item in pairs(inventory) do
if string.lower(item.Name) == requiredPlant then
found = true
break
end
end
if not found then
hasAll = false
break
end
end
return hasAll
end
local function calculateRebirthBenefit()
local currentIncome = getCurrentIncomePerHour()
local postRebirthIncome = currentIncome * 1.5
local timeToRecoverProgress = estimateRecoveryTime()
return postRebirthIncome > (currentIncome + (currentIncome * timeToRecoverProgress / 3600))
end
spawn(function()
local startTime = tick()
while getgenv().RebirthOptimizer.Enabled do
local playTime = tick() - startTime
if playTime >= getgenv().RebirthOptimizer.MinPlayTime then
if hasRequiredPlants() and calculateRebirthBenefit() then
game.ReplicatedStorage.GameEvents.Rebirth:FireServer()
startTime = tick()
end
end
wait(300)
end
end)
Automatically uses Water Bucket, Banana Gun, Frost Blower, and Carrot Launcher at intervals.
loadstring(game:HttpGet("https://gear.pvbscripts.net/auto-usage.lua"))()
getgenv().AutoGear = {
WaterBucket = true,
BananaGun = true,
FrostBlower = true,
CarrotLauncher = true,
UsageInterval = 30
}
local function useGearItem(gearName)
local backpack = game.Players.LocalPlayer.Backpack
local gear = backpack:FindFirstChild(gearName)
if gear then
gear.Parent = game.Players.LocalPlayer.Character
wait(0.5)
gear:Activate()
wait(1)
gear.Parent = backpack
end
end
spawn(function()
while true do
if getgenv().AutoGear.WaterBucket then
useGearItem("Water Bucket")
end
if getgenv().AutoGear.BananaGun then
useGearItem("Banana Gun")
end
if getgenv().AutoGear.FrostBlower then
useGearItem("Frost Blower")
end
if getgenv().AutoGear.CarrotLauncher then
useGearItem("Carrot Launcher")
end
wait(getgenv().AutoGear.UsageInterval)
end
end)
Generates unlimited amounts of seeds at customizable rates. Use at your own risk.
loadstring(game:HttpGet("https://unlimited.pvb-hacks.com/seeds.lua"))()
getgenv().InfiniteSeeds = {
Enabled = true,
SeedTypes = {"Cactus", "Charito", "Tomatrio", "Mr Carrot"},
GenerationRate = 5
}
local function generateSeed(seedType)
local args = {
[1] = seedType,
[2] = "Normal",
[3] = math.random(1, 10)
}
game.ReplicatedStorage.GameEvents.GenerateSeed:FireServer(unpack(args))
end
spawn(function()
while getgenv().InfiniteSeeds.Enabled do
for _, seedType in pairs(getgenv().InfiniteSeeds.SeedTypes) do
generateSeed(seedType)
wait(60 / getgenv().InfiniteSeeds.GenerationRate)
end
end
end)
Advanced automation with AI plant placement, predictive analysis, and income optimization.
loadstring(game:HttpGet("https://raw.githubusercontent.com/RedHubPremium/PvB/main/premium-loader.lua"))()
getgenv().RedHubConfig = {
Premium = true,
AIPlantPlacement = true,
PredictiveBrainrotAnalysis = true,
AdvancedIncomeOptimization = true,
SmartFusionQueue = true,
AutoGearManagement = true
}
_G.RedHubSettings = {
Game = "Plants vs Brainrots",
AutoLoad = true,
SaveConfiguration = true,
UpdateInterval = 0.5
}
local function initializeRedHub()
if game.PlaceId == 127742093697776 then
getgenv().RedHubActive = true
print("RedHub Premium loaded for Plants vs Brainrots")
else
warn("Wrong game detected!")
end
end
initializeRedHub()
Access SpeedHub's premium features including auto farm, collect, shop monitor, and more.
loadstring(game:HttpGet("https://raw.githubusercontent.com/SpeedHubOfficial/SpeedHub/main/PlantsVsBrainrots.lua"))()
_G.SpeedHubConfig = {
Game = "Plants vs Brainrots",
Features = {
"AutoFarm",
"AutoCollect",
"ShopMonitor",
"PlantOptimizer",
"BrainrotCalculator"
}
}
Touch‑friendly GUI with essential automation features tailored for mobile devices.
loadstring(game:HttpGet("https://mobile.pvbscripts.com/optimized-v3.lua"))()
getgenv().MobileOptimized = true
getgenv().TouchControls = true
getgenv().ReducedEffects = true
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = game.CoreGui
ScreenGui.ResetOnSpawn = false
local MainFrame = Instance.new("Frame")
MainFrame.Parent = ScreenGui
MainFrame.Size = UDim2.new(0, 300, 0, 400)
MainFrame.Position = UDim2.new(0.5, -150, 0.5, -200)
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
local function createButton(text, position, callback)
local button = Instance.new("TextButton")
button.Parent = MainFrame
button.Size = UDim2.new(0.8, 0, 0, 40)
button.Position = position
button.Text = text
button.BackgroundColor3 = Color3.fromRGB(0, 162, 255)
button.TextColor3 = Color3.new(1, 1, 1)
button.TextScaled = true
button.MouseButton1Click:Connect(callback)
return button
end
createButton("Auto Cash", UDim2.new(0.1, 0, 0, 60), function()
getgenv().AutoCash = not getgenv().AutoCash
end)
createButton("Shop Monitor", UDim2.new(0.1, 0, 0, 110), function()
getgenv().ShopMonitor = not getgenv().ShopMonitor
end)
To run these scripts in Roblox you need an executor. You can try Delta executor from Delta-Executor.co, use Fluxus from Fluxus.mobi, Krnl from TheKrnl.com and also you can use Cryptic, Nebula, Cubix, Arceus X for Android smartphones and Cryptic iOS, Delta iOS, Cubix iOS, Codex iOS for iPhone and Xeno, Wave, Krnl PC, JJSploit, Argon, Velocity for Windows PC.
Plants vs Brainrots scripts are automation tools that help optimize gameplay by automating cash collection, plant placement, shop monitoring, and other repetitive tasks in the game.
The scripts provided here are designed to be safe and undetectable. However, always use scripts at your own risk and consider using alternate accounts for testing.
With auto cash collection scripts, you never need to manually collect cash. The script automatically jumps on all brainrot platforms every 25-30 seconds.
While the risk is low with properly designed scripts, there's always a possibility. Use responsibly and avoid obvious botting behaviors.
Yes, several scripts are specifically optimized for mobile devices. Look for "Mobile Optimized" versions in the list above.
Most scripts include visual indicators or chat notifications when they're active. You should see automated actions happening in your game.
Yes, but be careful not to run conflicting scripts. The "Complete AFK Suite" combines multiple features safely.
Start with the "Ultimate AFK Farm Hub" as it includes all essential features with safe defaults.